Forum: Poser - OFFICIAL


Subject: Help and advice...for improvement

tbarnet opened this issue on Jan 17, 2004 ยท 14 posts


hauksdottir posted Sun, 18 January 2004 at 12:16 AM

My problem with it has more to do with lighting/composition: the human eye goes first to the area with greatest contrast, and then travels around. This contrast can be of color or of value... the eye goes for the edge: we see silhouettes first when identifying anything. (Frazetta recognized and mastered this concept.) My eye goes straight to the lantern, then the gun, then the mug... out the side of the picture, down from the top with the mast... and after a while might get around to the face. I would presume that you want the viewer's eye to go towards the face a bit sooner than that, and then travel around to all the pirate props! In order to give more prominence to the face you can do several things (your choice): whiten the stripes in his shirt and darken the mug so that the eye goes up from the lantern, add a white cockade plume to the hat (PhilC has a free cavalier hat with the right sort of plume), add a shiny medallion at his throat or on his hat, give him a pirate smile with a shiny gold tooth, or, most important: put a highlight in his eye... so that it sparkles with mischief or intrigue. Anything to add some brightness/contrast to the facial area! You can also try to get the contrast using color such as a scarlet or purple hat, but I think brightness would be a more satisfactory method. I'd also add more texture: a damp spot on the floor where the mug gets set down, some grit and saltwater stains down there, some lines so that it looks like planking instead of vinyl shelfpaper, drips/foam off the mug (and possibly in his beard), that sort of thing. However, a sparkle in his eye and a way to get the viewer's eye to the face are of first importance. It is pretty neat right now (good arrangement and good selection of props and clothes), but it does need a bit of oomph to make it more exciting. HTH, Carolly