Moebius87 opened this issue on Jan 19, 2004 ยท 26 posts
numanoid posted Mon, 19 January 2004 at 6:09 PM
If you have a model, and you don't have a modelling program, or you don't know how to split vertices, you can just import the model into UVMapper (free version will do) and use the split vertices option. Obviously a bit more crude than doing it in the actual modelling program, but useful for most mechanical, non-organic objects.