HaiGan opened this issue on Jan 18, 2004 ยท 33 posts
HaiGan posted Wed, 21 January 2004 at 7:35 AM
Walk Designer animates everything, xantor- back legs, front legs, head, tail, hip, the whole shebang- if you use it the right way! You DO need to make sure the character that you load up as the figure type is set up the right way- IK chains off and body parts named correctly. The lion uses non-standard body part names, hence the need to edit the character before it can be used in Walk Designer. You can modify the walk using some of the dials, such as 'Stride' and 'Head Bob' and 'Arm Swing', although you have to use those subtly unless you want a cartoon walk. All my Walk Designer compatible animation freebies include an explanation in the Readme on how to get the animal walking properly, not wobbling along with its front legs stuck out to either side (which is the usual result of sticking an animal through Walk Designer without tweaking a few things first). I remember how frustrated I got trying to get animals working with Walk Designer, so I've passed along the information now I've got things figured out! Hmm... I need to go back and redo the cat cycle a bit- I've learned more since I wrote that one, and I want to update it to include the MilCat.