Strixowl opened this issue on Jan 20, 2004 ยท 56 posts
Spanki posted Thu, 22 January 2004 at 5:51 AM
I only offered it as one comparison, because it was already mentioned. There are plenty of others to choose from (body handles, ERC, MAT files, MOR files, INJ files, various other files that scale or set centers or other joint params, etc.). Each of these 'innovations' was first invented/discovered/worked out by someone and developed further by the Poser community at large as the knowledge became common. Wyrm's deformer kits are mostly made up of magnets... which were designed to modify geometry. He's mastered his craft with them and spent the time to merge some remote control (and other) ideas to take it to the next level (again, Kudos to him for that), but it's not a huge leap to think that someone else would have eventually done the same thing. My point is, you can no more assert rights over what he did than you can the idea of creating a MAT file or a joint-controlled-morph. The functionality is built into Poser, it just takes some digging and innovation to bring it to the surface. Some of the MAT pose files I create are nothing but a one-liner (ok, mayb 5 lines, including the brackets and such) to swap out a texture. I had not previously seen anyone else doing that, so I pretty much 'invented' that method independently, but it would be fruitless for me to try to claim some rights in regards to anyone else doing that.
Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.