Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
memorizing remembers a character you have created,some characters and clothing if you just add them to the library will load with morphs and scale at zero,memorizing then adding to the library will load it to how it looked when you memroized,this is useful for scaling characters and clothing,i hope this makes sense :)
Yes, it does make sense. thanks!!!!
I aim to update it about once a month. Oh, and it's free!
Sorry shazz501, but you are completely wrong! The Memorize function has nothing what so ever to do with the state in which an item is saved to, or loaded from a pallet or pz3. A figure (or other item) will (roughly speaking) save to a pallet or pz3 in the state it was in when it was saved, if a morph or scale channel was zero it will save as zero, if it was none zero it will save as none zero. What Memorize does is what Phil said in post #2, but I will put the same thing in diffrent words. What Memorize does is to record the state of each channel in an item, so that you can use the Restore function (from the Edit menu) to Restore the item to the state it was in when you used Memorize. Memorize records info about things like ratation, translation, scale, morph, shadow strength, focal length, etc. It does not record the state of materials such as colours or maps.
I'm a bit confused, but anyway I think I'll just play with it a little and see. Love esther
I aim to update it about once a month. Oh, and it's free!
Memorize is good when you use a custom morphed character. Say you tweaked lovingly each of the N dials to create THE perfect girl/boy/horse/cube/whatever. You have added him/her/it in you new scene, added some clothes/accessories that you had to tweak to match the proportions. Now you apply a pose that you got in the freestuff and that was saved with morphs : your character gets deformed and you'll have to reload it from the library and re-tweak all the clothes/accessories unless either a) you have made a MOR pose for your character, or b) you have memorized him/her/it (in the latter case, the posing will be lost, but the morphs will return to their original state).
Estherau, the simple answer is what PhilC said in post #2. I was just trying to warn you about the statement: "memorizing then adding to the library will load it to how it looked when you memroized". This statement is not correct. An item will LOAD to how it looked when you SAVED it not how it looked when you Memorized it. To restor an item to how it looked when you Memorized it you must use the Restore function from the Edit menu (or the various short cut keys, Ctrl+E, Ctrl+F, Ctrl+A, etc).
Estherau, Try this simple experiment to see what memorize does. 1. Open a figure and set one of the body part dials to a new value - eg, Xscale = 110% 2. Alt-click the dial. It will return to the default (100%). 3. Reset the dial to 110% and go to Menu> Edit> Memorize Figure 4. Set the dial to a new value, say 150% 5. Alt-click the dial. It will return to 110% In other words, what PhilC and Les said is correct. Memorize sets new DEFAULT values for the figure or element. Saving the figure to the library in a memorized state will mean that when you next open it, it's default values will be whatever they were when you memorized it, NOT the normal Poser defaults. mac
Ditto what PhilC, les and mac said but I'll add one more thing for the interested. Memorise sets favoured joint angles for IK chains. If you've ever seen a figure where turning on IK makes the knees bend backwards or sideways, this is because memorise has been used incorrectly. To set up IK favoured joint angles, you pose your figure with all of the joints bent in the direction they ought to bend by default, then memorise it.
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when you memoirzea figure, compared to saving it? Love esther
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I aim to update it about once a month. Oh, and it's free!