Vethril opened this issue on Sep 05, 2000 ยท 6 posts
Steve Cox posted Wed, 06 September 2000 at 7:17 AM
I think you might be using an old version of OBJ2MAX, the Wavefront importer. It had a problem with multiple texture coordinates on a single vertex. Check here for the latest version (2.6 at the moment): http://www.habware.at/duck2.htm You should also update the exporter MAX2OBJ as well. Steve