laurieannp1 opened this issue on Jan 25, 2004 ยท 48 posts
daverj posted Mon, 26 January 2004 at 8:29 PM
Usually with this type of problem you can either separate faces that hit at sharp angles, using a modeling program, or you can use UVMapper to split the vertices. It does basically the same thing, but it can be more efficient in a modeler to just unweld the seams where two surfaces meet.