ewinemiller opened this issue on Dec 05, 2003 ยท 8 posts
ewinemiller posted Tue, 27 January 2004 at 2:10 PM
Waldo, I still don't think I understand what you're asking for in #2. The best way to do the flower variety thing is just use several AGro primitives each with different tip objects. We have thought about collision detection and a way to specify a patterned distribution, but I couldn't say when (or if) we'd ever do it. Regards, Eric Winemiller Digital Carvers Guild 3D plug-ins for Carrara http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins