Forum: Poser - OFFICIAL


Subject: which is the best external rendering engine for poser work???

Ede opened this issue on Sep 07, 2000 ยท 25 posts


LoboUK posted Thu, 07 September 2000 at 9:21 AM

It's not a lot of extra work to create transparency channels in MAX and, as I said, once you've done 1 or 2 it is really easy and intuitive. I'm not sure about using bones (I assume you're going for something like BonesPro?) as I've never rejigged a figure in MAX. MaximumPoser handles all of the morphing information. You just create your animations as usual inside Poser and then import them into MAX using Konan's Max/Poser plugin. The whole point of the plugin is that you can use the "simpler" Poser interface and tools to create your animation, and then use the power of MAX to create the actual end animation. Character Studio was (IMHO) a major disappointment. The figures are very low-res, although I suppose you could use Poser figures in their place (again, not something I've tried). Paul