Sat, Nov 30, 6:21 AM CST

Renderosity Forums / Bryce



Welcome to the Bryce Forum

Forum Moderators: TheBryster

Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)

[Gallery]     [Tutorials]


THE PLACE FOR ALL THINGS BRYCE - GOT A PROBLEM? YOU'VE COME TO THE RIGHT PLACE


Subject: WIP - January Challenage - Three Minutes to Armageddon


burgi ( ) posted Wed, 28 January 2004 at 6:01 PM ยท edited Wed, 27 November 2024 at 3:53 AM

file_95778.jpg

Any suggestions people? The sub and missile are off 3dcafe. i am crap at this challenge lark. I am going to postwork the sea to make it darker the deeper down it is, but i'm sure there is something missing... oh well, i am going to render it tomorrow when i have time. John


bikermouse ( ) posted Wed, 28 January 2004 at 8:19 PM

burgi, I started to make my own LA class sub in Bryce for the challenge(at least the basic structure), but I got sidetracked about a half dozen different ways and then I started working on a little coding project, so maybe I'll find another use for it later. Right now it's on the ever increasingly crowded back burner. As to what's missing: fish ? Tech info: I'm certainly no expert but if that's a missle coming outta the sub, the vertical launch tubes are forward of the "sail". I believe the area where youve got it coming out of is usually the control room. do s google for Los Angeles Class Submarines for more detailed info if you're interested. Anyrate good luck with the challenge, - TJ


kimpe ( ) posted Wed, 28 January 2004 at 10:54 PM

Another bit of tech info if I may.
Missiles are launched out of the tubes with compressed air. It seem they had a small problem with the subs blowing up. So the red coming out of the rear of the missile should be white.
Another suggestion is putting a slight arc to the missle trajectory.
Just my 2


burgi ( ) posted Thu, 29 January 2004 at 8:58 AM

arse!!!! my browser died, taking my message with it, so ill sumrise: 1) i saw a tv docu where the missile came from the back (more space, etc....) 2) i thought so, about the bubbles, any idea on how to make them? i was thinking a billion tiny spheres... 3) i originally had a slight arc to the missile, it didn't like it. plus the missile can't recieve GPS underwater, its only above the waves you notice a trajectory. anyway, thanks guys! John


bikermouse ( ) posted Thu, 29 January 2004 at 5:33 PM

burgi, replies to your replies: 1) That could be if it's a very early model. as I understand it pre spp-719 they had no verical launch tubes at all, for a short time after that the area just behind the sail had an array of launch tubes - these have been replaced with a 'SEAL' area for launching/retreiving their operations underwater ... but it still looks as though you're launching from the control room. 2) compressed water is used for the 4 horizontal launch tubes as they are concerned that air bubbles giving away the sub's position. Not sure if this applies to the (now 12) vertical launch tubes as well. It seems that if you're launching those, it's a game over senerio anyway so it might well be compressed air. - TJ


burgi ( ) posted Thu, 29 January 2004 at 5:59 PM

lol, i have just noticed a typo i made! yeah, i was thinking air was a silly idea. what a waste of breathable air. then again they could use nitrogen..... any ideas on how to show compressed air/water shooting of the top of the tin can? sorry just thought of a rather stupid joke: "whats long, hard and full of seamen?" John


bikermouse ( ) posted Thu, 29 January 2004 at 6:23 PM

correction to my last post: Actually "compressed water" is not a proper term - fluids including water do not compress persay; think of how hydrolic brakes work - if the fluid compressed we'd all be in trouble. "water under pressure" would seem more suitable to the discussion.


burgi ( ) posted Thu, 29 January 2004 at 6:48 PM

i understood what you meant. John pS: these bubbles are gonna have to be latticesssssss (latti?) aren't they? bugger.


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.