Jiia opened this issue on Jan 25, 2004 ยท 8 posts
Jiia posted Thu, 29 January 2004 at 2:24 AM
I would consider that, but it's practically impossible to save an 8-bit image with an alpha mask out of a paint program. I would also have to disect each pixel thats drawn in my drawing code, or do some mask (pixel & 0x0F) or whatever. There's also another problem with anti-alaising. At the scale I render, it usually ends up just making the images look blurry. All of the texture turns into a mess. Thanks for the help though