Forum: 3D Modeling


Subject: Blade Modeling

Moebius87 opened this issue on Jan 19, 2004 ยท 26 posts


billy-home posted Thu, 29 January 2004 at 1:31 PM

There is one small problem with just splitting the vertices of a model without actually making sure first they all need to be split, on things like cylinders and spheres where you need the smoothing, every individual polygon will have a sharp edge which will in some cases ruin the look of the model, it's sometimes easier,(though usually still long winded), to use a proper modelling prog to split the vertices, where you can select just the parts you need to be sharp. Cheers Billy Billy