Subject: Using Catharina's Displacement map for fur
DefaultGuy opened this issue on Jan 31, 2004 ยท 67 posts
pdxjims posted Sat, 31 January 2004 at 11:56 AM
What's been working for me is to use the Cellular node with all the defaults, with a scale of .01. Here's a Snow Baby with just that, and setting the material colors, highlights, and ambient up to get a white fur effect.