Forum: Poser - OFFICIAL


Subject: Splitting vertices for a base OBJ and morphs possible??

kuroyume0161 opened this issue on Feb 02, 2004 ยท 9 posts


PheonixRising posted Mon, 02 February 2004 at 2:32 AM

The main problemis spliting is actually changing the polygon and vertice info so the morphs can never be compatible. The only way to possibly do it, I am aware of, is in Lightwave. --------method-one---------- -You have to load the obj and then load on all the morphs in the map channel. -Once all the morphs are loaded you can alter the base, in this case splitting, and the morphs will update. -Then you can export the new obj and all the morphs individually. --------method-two--theory-------- imprt and split all the morph obj's as well? Likely not to work but you can try one morph and see. Reordering might be an issue still. -Anton

-Anton, creator of ApolloMaximus: 32,000+ downloads since 3-13-07
"Conviction without truth is denial; Denial in the face of truth is concealment."



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