Forum: Carrara


Subject: Lighting Question

Parkie opened this issue on Jan 28, 2004 ยท 13 posts


Animoottori posted Mon, 02 February 2004 at 2:49 AM

Turning of shadows speeds up the rendering. If the viewing angle is chosen correctly there is no need for cast shadows. Surfaces that aren't facing the light source aren't illuminated and they seem to be in shadow. For some reasons, bumpmaps appear to react better on non-shadowcasting lights. At least in this test scene.