Forum: Poser - OFFICIAL


Subject: What? You hate P5? PSHHH! Stop it already! Check this out!

biggert opened this issue on Jan 31, 2004 ยท 52 posts


fido13 posted Mon, 02 February 2004 at 6:03 AM

Zbrush doesn't have micropoly displacement. You have to keep subdividing areas of the mesh you want to paint in more detail to. At least in the version I have. You CAN export normals maps to use for displacement in other apps like 3dsMax or one that has a good micropoly displacement modifier.