thcseller opened this issue on Feb 04, 2004 ยท 7 posts
Doublecrash posted Wed, 04 February 2004 at 5:26 PM
Attached Link: http://www.renderosity.com/homepage.ez?Who=Doublecrash&ViewArticle=3919
Hi, I want to offer some constructive criticism here. I like the way you put the scene together, but I think you have to work some more on lighting it (as you say in your caption and your post here). In this forum (from which I'm AWOL since a couple of months, LOL) I received some wonderful ligthing tips in the past. Go search for Ornlu's posts or Draculaz's and the aplenty of tips good ole' AgentS throws on us about once a day and you'll find something very useful. For what I see here, you used one or two very strong lights, very white. To achieve a more realistic illumination, I suggest you to try a light-dome (not necessarily a big one, I think 10/12 radials in a semisphere near the ceiling could do well), enabling soft shadows in the premium FX at 64rpp. And toning down your lights by lowering the intensity of each and make them near grey. If the rendertime goes to high heaven in doing so (quite likely), you can use ranged spotlights instead of omnis. I used them in a couple of renders some time ago and the link I provided is for an article I wrote on this technique. I'm not sponsoring myself, because the ranged spotlight tip is properly credited, so I'm not spamming, LOL... :) Keep up the good work, I just love interiors! And don't quit smoking... let them ramble and keep on puffin', the smoke is really good (in your render and in real life, LOL). Stefano "AWOL" Doublecrash :)