sinbad opened this issue on Sep 09, 2000 ยท 4 posts
RKane_1 posted Sun, 10 September 2000 at 3:45 PM
Before you exported the cylinder when it was in 3D Max, did you rescale or reposition it? Did you affect the whole cylinder or just part of the cylinder. If you manipulated the whole cylinder, that is what may have knocked it out of whack. Try just manipulating PART of the mesh and leaving a sizeable portion like the original. Most morp;hs aren't meant to be cranked up over 1 anyway.