sinbad opened this issue on Sep 09, 2000 ยท 4 posts
bloodsong posted Sun, 10 September 2000 at 5:21 PM
heyas; when you morph an object, the vertices travel in a straight line from point a to point b. the cylinder doesn't know you bent it in a nice gentle arc, and the in-between numbers on the dial won't do the bend, they'll head straight for their target position. after you get past one, they keep going in a straight line, out past their target point. in other words, the morph doesn't 'bend' the cylinder, per se, it just changes the shape to look bent. ya know? :)