Forum: Poser - OFFICIAL


Subject: OK, the novice is back with more questions...

LonRanger opened this issue on Jan 30, 2004 ยท 17 posts


ynsaen posted Sun, 08 February 2004 at 3:55 AM

I'll add the there is some awesome looking P5 Dynamic hair available at RDNA (www.runtimedna.com). Price isn't as good as kozaburo's stuff, but the effect is. The way that poser works uses somethin called "bones" which determine how things move within it. Due to the nature of these bones, however, skirts are a rather big PITA and getting them to work in animations is very time consuming if the clothing involved is conforming. The DAZ clothing you mentioned is conforming clothing -- while not technically accurate, a conforming piece of clothing already has the basic bones of the figure it is for set up in it. In both cases of the dresses, you may notice these odd things that look like cones beneath the figures feet that don't show up when rendered. These are used to move the dress along with the morphs that are present. The dress morphs, btw, often mimic shaping morphs for the figure itself, allowing it to fit the figure better. as a note when animating, do it in small chunks. Generally only a few hundred frames at a time. It's just a wise habit. hth In poser 5, the dynamic clothing feature, however, features the ability to mimic cloth without relying on bones. The result will be much closer to what you are seeking, but will take a fairly long time to calculate. Installing Kozaburo's hair is not nearly as difficult as it sounds ;) One of the best tricks to doing so is to unzip them to one location, and then move the files over. Inside the location where you installed Poser, there is a folder called Runtime. Within that folder there is one called Geometries, one called Textures, and one called Libraries. Within the libraries folder is one called Hair. Most of Kozaburo's hair will unzip into a folder that has a runtime folder already in it. If you just copy that folder over to where you have poser installed, it will put everything in the right place for you.

thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)