redvant opened this issue on Sep 11, 2000 ยท 9 posts
redvant posted Mon, 11 September 2000 at 11:23 AM
I can understand your concerns. The hair was created in Max with Shag Hair and converted into geometry. The Hair took about 30 seconds to import into Poser. There were no crashes with this file, and everything worked out great. Of course, I was on a Pentium 500 with 256 Megs of RAM. So, slower machines I just don't know. The file is rather large. 10 Megs to be exact. Remember, this is a work in progress. I still have a lot of work to do. Animaitons are NOT impossible. This head of hear acted like any other prop in a Poser animaiton. Not much slow down. Rendering takes a little longer; but that's really it. One possibility, if you're afraid to use so much hair, is to use a smaller amount of hair and paint hair on the texture map itself (the character's tex. map.) This would be ideal for a fuller-looking head of hair and increase workflow with animaiton. Stills would be no problem. :)