Forum: Poser Technical


Subject: Boning a single mesh (no parts) Poser figure?

kuroyume0161 opened this issue on Feb 08, 2004 ยท 21 posts


kuroyume0161 posted Mon, 09 February 2004 at 10:48 AM

Here's the base mesh (in C4D). Without the "bend" morphs and fixes for other morphs because of them, there are now 25 morphs.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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