bushi opened this issue on Feb 11, 2004 ยท 45 posts
bushi posted Wed, 11 February 2004 at 3:13 PM
As to the pose itself, this is a simple example using just the right arm, neck and head. More complex poses can be developed by breaking the body into sections and using PoseGenie on each section, positioning the Target and parenting the Seeker as necessary.
I was a bit surprised at the runtimes for the script. There's a lot going on in the script but poses like the one in the image usually take around a minute. It's sometimes necessary to run the script 2-3 times to get the best results. Much of how the pose ends up depends on the random selections for the first generation. It is possible that selections for the first generation do not contain the range of joint rotations necessary to give a desirable result even with the cross-overs and mutations. In GA jargon this is called hitting a local minima.
I'm planning on having this available in FreeStuff in another couple of weeks. The main script is solid but I don't like having to edit the text file used to describe the genes so I'm adding that functionality to the script's GUI. This script has taken several months to get in it's present form (with a detour to do the MeasureIt script) so another couple of weeks isn't going to matter. There will also be a PDF file included that has all of this background plus examples of how to use the script.
After PoseGenie is finished I'm thinking of writing a version that will use multiple Targets and Seekers. This one would be specific to creating hand poses (call it HandGenie maybe ... ;) ). Thanks for attention.
Credits:
Daisy figure by Thorne
Messy Hair by the Master Koz