Forum: Poser - OFFICIAL


Subject: HiRez question?

JAFO opened this issue on Sep 11, 2000 ยท 5 posts


RKane_1 posted Tue, 12 September 2000 at 11:55 AM

I'm trying to get a poly count on the head now. As for doing selcet areas, that is great but then you would have to cpmpletely redo the morph targets for it. If you just go with the meshsmooth option, all you have to do is import each morph target as an obj and apply the same pNurbs to it. The other way, when you imported each morph target as an obj, you would have to selectively change each and every exact little change you made perfectly. I have over 200 morphs for this guy. I would rather it be a simple task and than a tedious one. And I don't think the head is as bad as described but yes, it does slow the system a bit.