HP Pavilion 8755C, P-III 850 MHz, Intel chipset graphics, 512MB RAM. Ack! Now I know why I do more modeling than rendering. Makes me wonder about my ol' Presario 1690, AMD K6-II 450 MHz, ATI, 128MB laptop... *When the Render Time (Rt) equals 1/60th of a second, we will have realtime rendering. That's when all of our old Bryce scenes become gold, in terms of the video-game industry and of course the imaging and virtual reality industries. Processors need be a mere 200 times faster or so to accomplish this, which seems ludicrous, but then again, when the Commodore 64 came out at a whopping 1 MHz processor speed, who would have thought we'd be pulling GHz so soon, and for so cheap?* Well, all you need is a hundred 2GHz machines networked and running Bryce Lightning. LOL! (If only I had the resources to pull it off, and somehow manage to get the network working around 100%.) Of course if I could have acess to real time rendering, I would accomplish a lot more with still images - also I would give animation a LOT more consideration. ;)
Barbequed Pixels?
Your friendly neighborhood Wings3D nut.
Also feel free to browse my freebies at ShareCG.
There might be something worth downloading.