Forum: Bryce


Subject: Cloud and Sky techniques...

shadowdragonlord opened this issue on Feb 11, 2004 ยท 15 posts


Phantast posted Thu, 12 February 2004 at 10:13 AM

The big problem I find with clouds is that in Bryce the horizon is at infinity whereas in the real world it is about four miles away on the flat. Stick a basic cloud plane in your scene and you get these ridiculous-receding-to-infinity-smaller-and-smaller clouds.