Forum: Poser - OFFICIAL


Subject: Crazed thoughts about the future of Poser and our communities

ynsaen opened this issue on Feb 12, 2004 ยท 22 posts


sandoppe posted Thu, 12 February 2004 at 12:53 PM

Excellent observations all. I don't have a clue about programming, but the contact I've had with programmers on my job certainly supports ynsaen's observations :) I haven't met one yet that cares much about what users want, as long as the code is clean :) Here are my wants and desires for P6, and in order of importance,just based on using it, Vue, Bryce and the DAZ Studio alpha: 1) Use the Video Card Ram, USE THE VIDEO CARD RAM!!!! When there's an ATI Raedon 9800 with 256 MB of Video Ram installed on the computer......USE IT!!!! I just purchased an additional 512 mb of DDR Ram today and now have 1G. The people where I buy my computers couldn't believe there was actually a 3d rendering program on the market that doesn't use the Video card and the Video Card Ram! I can't believe it either, frankly. It would speed up everything considerably and would likely reduce a lot of the memory problems we all experience. Also.....OPEN GL Capable, please :) Hopefully CL's new partnership with Shade will resolve this ridiculous lack of capability. Oh....and need I add.....test it with a variety of video cards/chipsets before putting it on the market. 2) Improved memory handling and speed issues in general. Poser is really a dog and a half when it comes to memory handling and load time. I finally did install SR3 and it does improve somethings....a bit, as does adding another 512 Ram. But it still takes close to 1 minute for the silly beast to load the first time. Second time loading is admittedly quite quick....very quick in fact, but if you turn off your computer for some reason, you have to go through that god awful slow load....again! Here's an observation: I notice that PsP8 is now using Python scripting and the load time for that software has also slowed considerably from earlier versions. Is it possible that Python is the culprit? 3) The ability to copy and past objects. Vue does this so well it's not funny and what a time saver it is! I can create one terrain and then simply "copy and paste" as many more as I want/need. Same with other objects. Copy and paste of materials is also simple as pie in Vue. For me this is the biggest waste of time in Poser.....having to go back and forth, wading through a sea of libraries just to duplicate a character or prop. 4) The ability to add as many light sets as you want without Poser freaking out or having to use special scripts. When you replace a light set with a new one, Poser should "clean out" the old one, install the new one and get on with it. Lights that are easy to use and visible in the scene so you can find them, manipulate them.....and yes..."point lights". I love the lights in Vue. Take a look at how they're set up. They work great. 5) Multiple undos....absolutely. 6) The ability, if one wants to do so, to arrange character folders so that everything related to that character is viewable in one place....the poses, the props, MAT files, cameras, lights, etc. I think this is the same as ynsaen's comment about "top level folders". This would certainly speed up preparing a character. I put this one last as it's not absolutely necessary (the first 5 are)