geep opened this issue on Feb 10, 2004 ยท 43 posts
hauksdottir posted Fri, 13 February 2004 at 10:19 PM
Uh-oh. I'd like to make a fitting response but... he's putting round pegs in square holes. NOTE: I've finally got the knack of making glass people in ProPack, without their eyeballs and teeth cluttering up the concept. However, there must be a way to reduce the shine on the backsides of the body so that it is less noticeable. Maybe P5 can do something with depth of field? Or maybe it has a way to make glassify objects with something other than mere shine to indicate the presence of the model in space? Carolly