Tashar59 opened this issue on Feb 15, 2004 ยท 57 posts
xoconostle posted Sun, 15 February 2004 at 11:27 AM
My first computer graphics experience was at the Lawrence Hall of Science in Berkeley, California, when I was a young kid in the early mid-1970s. My mom used to take me and my buddy Craig there. The LHS was (and probably still is) a fantastic interactive science museum for young people. They had a room where you could rent terminal time, except get this, the terminals were cleverly rigged old-fashioned typewriters connected to a mainframe, the language being BASIC. There were several programs you could play around with, like the classic role playing game "Hammurabi" (the precursor to the contemporary classic "Civilization" series,) and "Eliza," which simulated psychological counseling. You also had the option of "drawing" portraits of Abraham Lincoln or the Mona Lisa. The typewriter would type and re-type line upon line of overlapping characters, eventually creating a crude but recogniziable digital portrait. From that time on, I dreamed of more advanced computer graphics, and now, in adulthood, that dream is very accessable in reality. Craig loved the place too, and went on to achieve beautiful things in cinema effects, which I'm sure many of you have seen. He made the armature/nodal model that enabled the traditional animators to work with CG animators on "Jurassic Park," was in charge of the "Hollow Man" effects, etc. etc. So for one kid, CG became a wonderful hobby, and for the other, a spectacular career. I discovered Poser and Vue about two years ago by surfing Japanese illustration sites. Thanks for eliciting some good memories.