kuroyume0161 opened this issue on Feb 15, 2004 ยท 6 posts
kuroyume0161 posted Sun, 15 February 2004 at 8:10 PM
Yes, that's the ticket! :) Immediately after posting this message, the idea of a sort of "Null figure" entered my thick skull. I made a figure with only BODY and no geometry. Dumped all of the figures and props into that and it saved and loads properly. In this case, I want the user to have the option of constructing from parts (figures and props) or using preassembled objects (figures and props). The reason that I can't just parent everything together and avoid using the Null figure is that the main figures have Poserbones (see BL Render) for curving their geometries, which makes parenting useless for keeping the children attached, and are lengthened by scaling (since Poserbones require propagatingScale to keep up with the parent geometry), which deforms any parented parts in ways undesired. There are 8 props and 8 figures. All in all, serendipitous advantages in Poser seem to always have their disadvantages.
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
Contact Me | Kuroyume's DevelopmentZone