Forum: 3D Modeling


Subject: an update-- fem head

DivineRAiN opened this issue on Feb 16, 2004 ยท 18 posts


BazC posted Mon, 16 February 2004 at 4:40 AM

This looking REALLY good Rain! Lovely clean mesh :o) A few tweaks you might want to consider - Most important one to my mind, I think you have her chin a little too pointed. If you bring the jawline down a little below the outer corners of her mouth the chin will soften and you'll get a more accurate jawline. I think the outer corners of your model's eyes sweep up a little too much, looks to me as though they point nearly horizontal in the refs, higher than the inside corners but pointing horizontal (ish) does that make sense? The upper outside edge of the eyesockets could maybe be a little sharper? It looks like you have a very smooth transition from eye area to temple whereas that sharp shadow in the lower right pic suggests hers is a little more defined. Difficult to be sure though. I think the philtrum could be a little more defined and maybe the lips could be a lttle more full. Oh, and this just a personal preference really, I don't see any reason to terminate the edge loop running up from the middle of each eye, you have a fairly low density mesh on top of the skull, I'd be inclined to take it up over the skull to the back. I might do the same with one of the edges running up from the nose too but they look much cleaner than the one from the eye. I don't know, it just spoils an otherwise beautiful mesh for me LOL! - Baz