Jacqueline opened this issue on Feb 12, 2004 ยท 4 posts
ronstuff posted Mon, 16 February 2004 at 1:36 PM
Yes, MPE 3.1 will ALSO fix some other problems such as highlight size and transparancy falloff in the process. A lot of thinking went into the converter, and it really does the job right, creating a fully compliant P5 shader tree and not just a P4 MAT that happens to work in P5 - it's the real thing.