insomniaworks opened this issue on Jan 21, 2004 ยท 419 posts
shadownet posted Mon, 16 February 2004 at 10:10 PM
Also, with close fitting clothing, like a catsuit, it is nearly impossible to eliminate all poke thru because that is just the way it is in Poser. Generally, where body parts are hidden anyways, beneath the clothing, it is easy to hide the offending body part using the object editor or hierary editor and making those parts invisible. For areas that can not readily be hidden, because some portion may need to show. You can often use the scale dials on the body part of the figure or the clothing item to eliminate any poke thru that shows up on a particular pose, prior to rendering. Also, you should be aware, that pose files made for one figure do not always work right with another, due to the way the jp setting are configured for a figure. For example, pose files made for the original Poser 4 figures when applied to a figure with a completely different body group and jp setup, like V2 or V3, can result in the body parts not bending exactly right, and this can lead to poke thru where it might not occur otherwise, for a similar pose, if the figure was posed propertly to match those jp settings. In the end, Poser is anything but a Perfect World, and sadly because of this very few people who make clothing for Poser figures will go to the trouble necessary to eliminate as much poke thru as possible. As someone who has spent not just hours, but days, working on getting the jp settings tweaked for a clothing item, so that it will pose 99% perfect straight out of the box (so to speak) and then seeing some of these other items being put out, where poke thru happens nearly almost on conforming the clothing before any real pose is applied, I can only commend Marty for going that extra mile, when so many others are only all to willing to skip the added effort necessary to tweak jp settings and to set up additional morphs to help overcome these problems. Rob