Forum: Poser - OFFICIAL


Subject: uv mapper

ming opened this issue on Feb 18, 2004 ยท 14 posts


maclean posted Wed, 18 February 2004 at 3:01 PM

yes, ming. You export the UVS from uv mapper. 1. Separate a segment and make a spherical map of it. 2. Use the marquee to select the part you've mapped. Go to Menu> File> Export uvs (ctrl-e) to export, and give them a name. 3. Select another segment and go to Menu> File> Import uvs (ctrl-i) and find the uvs you exported. The segment you selected will now have the same uvs as the first one. The trick here is to use one map for all the pieces, instead of doing them all one at a time. This isn't a good example, because it's not that difficult to make a spherical map of each piece. But if you were making a very complicated map for each segment, you wouldn't want to do it over and over again. So you export the uvs for the first one, and use them for all the others. The uvs export/import is a very powerful tool in uv mapper and it's easy to use. Here's another example. Suppose you have a box or a bar which is at a 45 degree angle. If you make a normal map it'll be a mess. But wht you can do is straighten the box up in poser, export it, map it and export the uvs. Then you open your rotated one and import the uvs from the straight one. You can also import uvs for entire body parts, sections, figures, whatever. A huge time-saver for some things. mac