Forum: Poser - OFFICIAL


Subject: Basic Poser textures question

ssalter opened this issue on Feb 21, 2004 ยท 15 posts


aprilrosanina posted Sat, 21 February 2004 at 7:32 PM

In Poser 5 Material room: Use the "eyedropper" to pick a part, any part, of the MilDragon. Or go to the top of the main window, select "MilDragon" and a random material should pop up. Right-click on the main window, and go down to "select all". Right-click again, and "delete". This gets rid of existing materials settings. You should be left with one fairly long sub-window in the main window, with a number of settings - this is the main "node". Right-click on the window, and from the menu, select "2D Textures" -> "image_map". A small window labeled "image map" should appear (another "node"). Click on the first entry in the new node, where the filename is given (probably reads "none" now). It should pop up a window asking you to find a file. Page through your directories - umpteen million, if they're like mine - till you find one of your desired MilDragon textures. Click on it, and hit "OK". Now, your image map node should have a picture of a plug in the upper right hand corner. Left-click and hold on this, and draw the mouse to the picture of a socket on the "main" node - you want the one that says "Diffuse color". (You can draw another one to "specular color" afterwards, if you like. Now right-click in an unoccupied part of the window again. Choose "Select all" to pick up all your new settings. Right-click again, and choose "apply to all". It will ask if you want to apply these settings to all materials for this object, which you do. So click "OK". Presto! Sometimes with large objects or textures P5 will be annoying and not link things up properly. If so, just delete the materials settings for that particular material and set them up again as outlined above. Fortunately, this doesn't happen too often. Hope this helps!