billhdz opened this issue on Feb 23, 2004 ยท 13 posts
bijouchat posted Mon, 23 February 2004 at 5:06 PM
Its not easy... what I've done to apply facial morphs, is have the head parented to the skeleton, but a separate mesh from the body. That way I can load expression morph targets onto it. Only problem is that Morpher only takes one morph at a time... I hope that gets fixed in C4.