Little_Dragon opened this issue on Feb 23, 2004 ยท 30 posts
Little_Dragon posted Mon, 23 February 2004 at 5:35 PM
I basically scrapped the original mesh (which had its beginnings as a crude, low-res player model for the computer game Half-Life) and built a new mesh from scratch. By using the original as a visual reference during the creation process, I could ensure that the new figure has the same proportions and measurements.