Forum: Poser - OFFICIAL


Subject: Notes for a newbie....

hauksdottir opened this issue on Feb 23, 2004 ยท 39 posts


hauksdottir posted Tue, 24 February 2004 at 2:00 AM

Allie, ...and now some talk about discrimination... of the right sort. So, you have a model called Vicki. You also have Posette (the standard P4 female). There are free female models such as Sara (at DAZ) or MayaDoll (at Studio Maya) and the lovely ladies from Yamato... most of which are based upon Posette, but are so reshaped that they require their own wardrobes. In the stores you will find Natalia, Koshini, Dina, Supermodel Lori, the DAZ Faerie, the MillGirls and their fairy kin, etc., and even if you are selective you may end up with a dozen females alone in your Characters folder... along with a Troglodyte, talking Teddybear, Gremlin, Neandertal, Voodooie, and all the menfolk, and all of the children. They will all have wardrobes, textures, poses, and accouterments. Do you keep these items with the character, or in another main folder, perhaps with a similar internal heirarchy? Skin textures and clothing textures used to be separated out, but I decided that it made more sense to keep the textures next to the item they enhanced and resorted them back together. Your mileage may vary, however a texture usually only works with one item because of the UVmaps involved. Poses, OTOH, I finally separated out. Poses can often be applied to a different figure and used with a bit of tweaking. Additionally, Schlabber (the master of poses) has often made sets with human and animal together. Wolf and man, lion and woman, woman riding horse, man releasing hawk... do they go with the animal or with the person? The same problem comes up with the combined poses (vampire biting victim's neck is a good example). It began to make more sense to keep them in their own main folder and nested subfolders as needed. My "Poser Characters" folder has subfolders !Vicki, !Michael, !Stephanie, !Natalia, !Children, !Elves & Faeries, !Merfolk, !Eve, !Robots, !Aliens, !Goblins & Trolls, !Dwarves & Hobbits, !Ghosties & Ghoulies,..., in addition to the stock figures. My "Poser Clothes" folder has subfolders for !Vicki-Clothes, !Michael-Clothes, !Stephanie-Clothes, !Natalia-Clothes, !Eve-Clothes, !Children-Clothes.... If I decide later to combine the clothing and the figures into one massive folder, with subfolders for each character, having this sort of breakdown will help make the process less onerous. In the meantime, if I'm downloading fairywings for the PTgirl or a dress for Stephanie, there is a place to put it (and a place where I'll find it later). Clothing usually only fits one particular character, but can often be made to fit others. Some clothing items are props (hats or jewelry) and can be scaled slightly to fit others. Shoes and belts are often stiff enough that they'll transfer with a bit of tweaking. A flowing wizard robe or swirling dress or anything which bends as the character bends across sections of the body is going to be verrrrry difficult to fit to anybody else. Vicki2P4 can wear Posette's clothing, but will not have all the Vicki morphs. Michael2P4 can wear Dork's clothing. Some skin textures can work on other characters. Stephanie was made from Michael's mesh and takes his textures... but can wear Vicki's clothes. There are a few hybrids out there in freestuff, encoded so that you need both original seed figures. While you are sitting there with a bare dozen or so folders, you can decide if you want a character-based system with the clothing and skin textures and poses in unique folders for each character or if you want to keep characters and clothing in their own main folders. Neither approach is wrong, but you should choose a priority. A year from now, if you are looking for a pirate outfit for Michael, are you going to look for Michael and everything which fits him (and hope that something looks seaworthy)... or for "clothing-pirates" to see what can be made to fit his figure, even if you have to heavily tweak and perhaps postwork it? You best know your own problem-solving approach, so you can best determine how you want to handle the various characters. Carolly