Forum: Carrara


Subject: UV editor/Mapping

thomllama opened this issue on Feb 29, 2004 ยท 9 posts


thomllama posted Sun, 29 February 2004 at 9:28 PM

Ok.. let me get this straight.. 1. Export UV map/texture 2. save the whole carrara file 3. paint UVmap (photoshop what ever) 4. reopen carrara file 5. Import UVmap file as texture map think so but hell if I know... kinda confusing. I just kinda gave up on it when I posted here a few hours ago and went to just trying to use shader domains.. I have FINALLY figured that out... thank god for carrara Studiuo handbook.. everthing in the manual just has a paragraph then says "go to section blah...." which just has another paragraph...on and on... and then there is the "Mapping Components" on page 306... which when done with it's 2 whole paragraphs says.... and I quote "for more information please refer to "Mapping Components" on page 306"... ECK!!!!!!!! that's what I just read!! LOLOLOL






Hexagon, Carrara, Sculptris, and recently Sketchup.