Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)
Hehe, d-larsen a TOS Klingon wouldn't really require a morph, now would he? Thanks again Khrys, this is so awesome! Now WHERE did I put that tribble? ~TrekkieGrrrl
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
If you think he looks soft and weak, then please have a look at THIS PIC I have made with him :o) Thanks again, Khrys!
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
I could do them. I just need a little time. (busy with another project). Poke me if I haven't finished them in a week from now :)
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You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
I made one a few minutes ago. But, I'm trying to wade through the ins&outs of creating an injection pose file and stripping the geometry. I've never done that before so... :) Anyway, it's just a quick and dirty morph for a klingon female. I worked off a picture of one of the klingon characters in TNG but, not sure which one. There's not a lot of geometry at the top of the head to get fine detail but, you can either scale it up to about 1.7 (any further and it looks bad) or use some creative bump-mapping if you want it "pointier." The forehead is much easier to work details into than the top. Here's a standard, default light render (yuck.. why do people want to use those?) and one with better lighting"
Now... I just have to take the time to experiment with creating and stripping injection pose files. But, hopefully someone out there will do a much better morph and save me the trouble.. :)
PS - If there aren't any other offers for a V4 Klingon morph, then let me know what you want changed and I'll redo it a bit. Of course, it's all dependent on me figuring out injection pose files... ;)
ooo yes! any and all variations are good. the more the merrier ..
how a bout just doing a morph obj? it's simple and easy to use.
fingers crosses you get what you want done with it.
Looks good. But I think even the klingon females has this little thing going down their noses, too? (I don't have a pic of a female klingon right at hand.. so I'm going from memory. Remember Lursa and B'etor aren't really typical looking Klingons.. they're the pretty ones ;)
FREEBIES! | My Gallery | My Store | My FB | Tumblr |
You just can't put the words "Poserites" and "happy" in the same sentence - didn't you know that? LaurieA
Using Poser since 2002. Currently at Version 11.1 - Win 10.
Quote - ooo yes! any and all variations are good. the more the merrier ..
how a bout just doing a morph obj? it's simple and easy to use.
fingers crosses you get what you want done with it.
It's against "the Rules" to redistributed the mesh. :) I suppose I could pack it with objaction Mover (IIRC) or whatever the object verifier program is.
Quote - Looks good. But I think even the klingon females has this little thing going down their noses, too? (I don't have a pic of a female klingon right at hand.. so I'm going from memory. Remember Lursa and B'etor aren't really typical looking Klingons.. they're the pretty ones ;)
Yeah, I worked off a picture of one of them so the little/big ridgeline isn't there and it's a kinder, gentler Klingon lady. heh heh. (I'll rough one up a bit to add some variety.)
However, I can add that as a separate morph so you can have the "cutesy wootesy Klingon chick" or the "opens beer bottles with her nostrils Klingon road-chick.." :) It also needs a "dome head" morph to make the ST:TNG "Forehead of the Week" stand out a bit more if desired.
Not a problem in any case. It's really easy, the only problem is figuring out how to pack it. Modeling I can do.. packing it Poser-Style within the Licensing (stripping geometry) is something I'm not used to.
So, four morphs:
1) Klingon Female Forehead of the Week - Lite Ridges
Not a problem. :)
Quote - OBJ morph targets are OK provided you squish the file properly.
Another simple alternative is to use a carrier CR2 for people to use with MorphManager.
Yeah, I'm reading up on "squishing" by just removing some object info. There are also several tutorials out there on general creating morph&morph injection poses and some with accompanying utilities. But, most don't specifically point out whether or not the method being used removes object information and satisfies redistribution concerns.
Getting into how the files laid out and the various bits of info in them isn't something I have done so, it's new territory for me. Not too difficult to understand but, sometimes difficult to see whether or not certain questions are answered.
Quote - All you need for the two methods I mentioned is a text editor (or a specialised Poser file editor).
An additional advantage of both methods over an INJ morph is that you don't have to pick a channel and hope that your not clashing with something else being INJected.
Yeah, I'm going to rip out the geometry info and just leave all the vertice manipulation info in there (lines starting with "v") as recommended by DAZ in providing morph objects without reverse-engineerable geometry info. But, for some users (Macs and pre Poser 5 or 6, can't remember atm) they might not be desirable.
Quote - > Quote - But, for some users (Macs and pre Poser 5 or 6, can't remember atm) they might not be desirable.
This problem is solved by putting a fake face line at he end of the file :-
f 1 2 3 4
I assume that would be something I would put in the obj file and not something those who would be susceptible have to add themselves for compatibility issues?
I also have no way to test to see if I've done it right as far as compatibility goes in that regard. So, I'll have to rely on feedback when someone downloads it.
Quote - I assume that would be something I would put in the obj file and not something those who would be susceptible have to add themselves for compatibility issues?
Correct.
Quote - I also have no way to test to see if I've done it right as far as compatibility goes in that regard. So, I'll have to rely on feedback when someone downloads it.
Have at least one Windows and one Mac user check before opening downloading to everybody (especially important to make sure you've squished properly).
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Kreations By Khrys