Are there any tricks when texturing for making straight lines? what I mean is the UV map on the catsuit is twisted slightly like when you put socks on sometimes, problem is it makes straight lines wavy, now it's hard to plot a wavy line to be straight, so I was wondering if there was any tricks to doing it out there that I don't know about? I seen plenty of people do textures with really crisp staright lines, how do they do it? :/ here's a pic to show you what I get in the wavy line department.