insomniaworks opened this issue on Mar 03, 2004 ยท 269 posts
ynsaen posted Thu, 04 March 2004 at 6:49 PM
http://www.renderosity.com/messages.ez?ForumID=12444&Form.ShowMessage=1688891 IW is absolutely correct -- the Only way to create a UVMAp on which patterns like that will lay straight without resorting to 3D painting tools such as Deep Paint (which I use) is to retain the geometry distortion in place. IW did a wonderful job on the UV Map, making it very clean and nice. His work and effort is to be commended. An alternate, and less expensive, tool than Deep Paint is Maxon's BodyPaint, which I have been testing and is quite good. The two packages approach the same task from different perspectives, so they do have differences. Senbotsu is awesome. I love it! I'm also taking requests similar to the one in the link above at this time for transmaps & texture sets that are somewhat less anime in nature (I tend towards the more realistic look, myself, but that's only cause I'm better at it than anime! lol -- but not much...). IW -- did you ever get that one transmap and Pose set I sent?
thou and I, my friend, can, in the most flunkey world, make, each of us, one non-flunkey, one hero, if we like: that will be two heroes to begin with. (Carlyle)