Stuie opened this issue on Sep 18, 2000 ยท 3 posts
Roshigoth posted Tue, 19 September 2000 at 12:51 AM
Here's how: Next to diffuse color, click the channel A dot, choose P for image map, click an empty square, and find the bitmap you want to use for the texture map. Next, click the Load on the center box (still in the image texture editor), and find the bump map file. Return to the main materials lab, and click the channel A dot next to bump map. Then choose how strong you want the bump map using the slider. That should do it. Let me know if you have more problems. =) Rosh