insomniaworks opened this issue on Mar 03, 2004 ยท 269 posts
compiler posted Mon, 08 March 2004 at 12:15 PM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1694696
My my ! You're all typing so fast ! @Nanoshi : I'm not a modeller, so I could not make the clothes you mention. But if you work out the mesh, I can make a cr2 out of it. A couple of years ago, I had helped a fellow Poser artist to make up a model for the Guyver (based on Posette Geometry). You can find it at : http://membres.lycos.fr/dragon3dsystem (NB : click on the girl, wait for the text to be nearly finished scrolling, clikc on "downloads" and go to page 2, to find the revised version). If you make a texture for Marty's catsuit, I'm sure dragon3D will let us use the guyver armor parts. @Insomniaworks : 1)For the centerpoint of the figure, here is a link to a Geep's tut that can explain some things (in post nbr 3). I have tried to edit the center point of your gun in the joint editor but I failed, so I just put the gun at the center point. 2)As for props, you can apply a MAT pose to a prop : you just have to parent it to a figure before. So, for the gun, you can create a monopart figure (say just a sphere, with a suitable name, e.g. AnimeGun), with a single part named rHand (and made invisible). You parent the gun to it, as a smartprop, and save it to the library. Then you can conform it easily AND also apply MAT poses. And if you conform the figure to the hand, you can still make the gun move to be held by the stock or whatever part you wish her to hold it by. And you can still have her use the gun with a pistol-like grip. The only drawback is that you'd have to have a right hand and a left hand version if it's intended for left hand use. I hope this doesn't sound too newbie to you : that's the best I can do..