DarkElegance opened this issue on Mar 10, 2004 ยท 59 posts
maxxxmodelz posted Thu, 11 March 2004 at 5:43 AM
As a post script, I'd also like to point out that because Poser rigging is kinda crappy, most of the characters look rigid when posed, or look like plastic dolls. Everyone using VIcki, for example, will have all the same "bends" and the same mesh creases in their renders. This isn't the case when you create a model from scratch and rig it yourself in 3dsMax for example. You can create different bend areas, and much more natural poses. So again, it comes down to the uniqueness of what is produced. *this is just my perspective from observations I've seen regarding the matter. NOT my personal opinion about the software's users. ;-)
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.