Mec4D opened this issue on Mar 11, 2004 ยท 35 posts
Mec4D posted Thu, 11 March 2004 at 6:48 AM
and btw.... now I tested only the displacement maps with the reflection node pluget into the ground surface and it don't work too.. the displacement map are just not correct again.. after the inverted shaders are fixed now we have another problem.
Cath
P.S Image above : displacement maps with reflection node change the surface to transparent.
_________________________________________________________
"Surrender to what it is - Let go of what was - Have faith in what will be "