neostarbuck opened this issue on Mar 12, 2004 ยท 128 posts
hauksdottir posted Sat, 13 March 2004 at 5:33 PM
... if you guys have if finished. (And models do not get to the texture artists until they are complete, grouped, jointed, and mapped.) You aren't asking for hints to improve it, you are showing off "a done deed" and you are trying to get us to slobber all over it and bring out our wallets. Thanks to the admin for moving it to Product Showcase, where all sales pitches belong. That said, this horse is an improvment over the P4 horse, but it still is a spindly-legged animal, with bad withers. I asked elsewhere for a back view because I have my doubts there, too. My preference is for Arabs, but I have ridden mostly quarter horses, and this one will not stand up to the trail. By the time I was 3, I was drawing recognizable horses (that was 50 years ago), but I wouldn't put my sig on one with legs like a deer! Considering the problems Lyne has had morphing the MilDog, this beast might not be morphable, either... especially if it starts out with poor proportions. And the centaur is even worse!!! Why does he have what the Brits call "brewer's droop" and we Americans call a "beer belly" hanging down like that? If the legs won't support a horse head, they certainly won't support half the weight of a man!!! And it looks like two plastic models glued together with no sense of how the underlying skeleton and organs would be arranged. (And it also looks like the glue melted.) Please, when you are making a figure, think about it as a life form not just a cluster of polygons! Yes, we are dying to get our hands on an improved horse, but after all this time, give us a good one. Carolly, not impressed