Forum: Bryce


Subject: Early WIP - C & C please

brodiss opened this issue on Mar 13, 2004 ยท 8 posts


diolma posted Sun, 14 March 2004 at 6:31 PM

Errm - actually it's "world space" that makes thing melt into each other. "Object space" scales the texture on each object it's applied to according to the dimensions of the object; "world space" applies the same (world) scaling to everything it's applied to. If that helps... Cheers, Diolma