Forum: Poser - OFFICIAL


Subject: The Art and Theory of Digital Cloning

Zarabanda opened this issue on Mar 26, 2004 ยท 70 posts


MachineClaw posted Mon, 29 March 2004 at 10:10 AM

Zarabanda honestly I didnt see those threads and am a little shocked that nobody made any comments in those threads. I was thinking of the limitations within the poser 5 face room, use of digital cloned poser people and their uses in games or films or The Sims. With Poser 5 face room a lot of people take photos from the web and throw them on Don or Judy. As Poser and the content for Poser has gotten more real, I have yet to see a film or short using real people for animations maybe I haven't looked hard enough. If you have gotten a model (real person) contracted to use their face/body and work with poser 5 face room or by other means like a 3d application creating morphs and used them for poser, how can you use them for games or avitars etc since distribution of meshes that you haven't created is a no no like Don, Judy or Daz models. I know about Encoding the mesh. I rewatched Al Pachino last night in Simeone. Poser could go that way, the ethical delema of the character was interesting. M2 was a body scan of a person and we use textures based on photos of real people so in a sence a lot of poser is digital cloned work already, just not taken to the extreme of a exact likeness of a person yet. (I'm tryin to stay on topic, really I am)