Forum: Poser - OFFICIAL


Subject: The Art and Theory of Digital Cloning

Zarabanda opened this issue on Mar 26, 2004 ยท 70 posts


Zarabanda posted Mon, 29 March 2004 at 6:25 PM

MachineClaw, TY so much for your input and thoughtful commentary. I have come to fully understand your perspective on copyright. By us having a meeting of the minds this thread can come full circle. Everyone can learn a lot from you regarding IP, I know I have. You bring up some excellent points that reach to the core of poser as a program and its limitations. The figures we use created by DAZ, et al. don't really belong to us, we're just borrowing them. They have virtually no commercial potential in and of themselves. Renders made with poser have moderate commercial potential, but we must be meticulous in examining every aspect of the composition to ensure that no copyright has been infringed. Face Room in a commercial sense is really just a novelty because of its marriage to the default P5 figures. So far the results from Face Room have been mediocre. But hasn't CL been reckless by including a tool with P5 that makes recreating a real person so quick and easy? Its only a matter of time until somebody figures out a way to make it work. And then what if they teach people how to use it in a way that makes precise digital cloning a matter of formula rather than technique or skill? What about the unauthorized if not unflattering renders of real people that are sure to follow? These are all questions that need to be asked, and I'm grateful you have the courage and honesty to discuss these here. p.s.- Simone was a great movie, and really touched on a lot of what we're dealing with here.